GGRAVITY FIELDA little help with a near miss.AIM CLOSENEAR TARGETAim close to a visible enemy. Grav nudges the shot toward it inside 220 m in flight / 26 m on foot. Keep a clear line of sight.Toggle G to arm or disarm. Enhanced shots cost 4.5 Flux (3.2 with Grav Lens II). It does not pull enemies or move your ship.
VRESONANCE FIELDArm it. Hit harder.V TO ARM→2.2× DAMAGE→FIREArm with V, then fire normally. Every shot deals 2.2× damage while Flux lasts. Hold the trigger as usual.Each enhanced shot costs 4 Flux, or 3 with Resonance Echo. Aim and cover still matter.
Q → RTravelAttach to a cyan grapnel with Q, then press R to zip toward it. In multiplayer, a living teammate’s ship is also a travel anchor while you are flying. Walls and locked doors still block travel.
QTow and restrainAttach to a cargo cell to tow it. Dock it by walking onto the gold receiver. Aircraft links steady near-aim shots inside 240 m, with reduced speed and turning until it turns 30° and breaks free.
Q → EBind a jointSolo or co-op: shoot one leg’s armor, aim at its bare joint and press Q. Move beside a cyan floor anchor, then press E to pin the line. Its next lunge trips the joint. Accurate fire or a close B Impact also works.